
Yellow Wool, Yellow Carpet, Yellow Stained Clay, Hay Bale, Sponge, Wet Sponge

Light Blue Wool, Light Blue Carpet, Light Blue Stained Clay Magenta Wool, Magenta Carpet, Magenta Stained Clay, Purpur Blocks Orange Wool, Orange Carpet, Orange Stained Clay, Pumpkin, Jack-O-Lantern, Hardened Clay, Acacia Wood, Acacia Wood Planks, Acacia Fence, Acacia Fence Gate, Acacia Wood Stairs, Acacia Wood Slab Oak Wood, Oak Wood Planks, Oak Fence, Oak Fence Gate, Oak Wood Stairs, Oak Wood Slab, Note Block, Bookshelf, Chest, Trapped Chest, Crafting Table, Wooden Doors, Sign, Wooden Pressure Plate, Jukebox, Wooden Trapdoor, Huge Brown Mushroom, Banners, Daylight Sensorīlock of Quartz, Quartz Slab, Quartz Stairs, Chiseled Quartz Block, Pillar Quartz Block, Diorite, Polished Diorite, Sea Lantern
Minecraft colorguide cracked#
Stone, Stone Slab, Cobblestone, Cobblestone Stairs, Cobblestone Slab, Cobblestone Wall, Moss Stone, Mossy Cobblestone Wall, Andesite, Polished Andesite, Bedrock, Gold Ore, Iron Ore, Coal Ore, Lapis Lazuli Ore, Dispenser, Dropper, Sticky Piston, Piston, Piston Head, Block moved by Piston, Monster Spawner, Diamond Ore, Furnace, Cobblestone Stairs, Stone Pressure Plate, Redstone Ore, Stone Bricks, Stone Brick Stairs, Stone Bricks Slab, Mossy Stone Bricks, Cracked Stone Bricks, Chiseled Stone Bricks, Ender Chest, Hopper, Gravel, Observer Wool (White), Carpet (White), White Stained Clay, Snow, Snow blockĭirt, Granite, Polished Granite, Farmland, Red Sand, Red Sandstone, Red Sandstone Stairs, Red Sandstone Slab, Chiseled Red Sandstone, Smooth Red Sandstone, Jungle Wood, Jungle Wood Planks, Jungle Fence, Jungle Fence Gate, Jungle Wood Stairs, Jungle Wood Slab Saplings, Leaves, Tall Grass, Dead Bush, Flowers, Mushrooms, Seeds, Cactus, Sugar Cane, Pumpkin Stem, Melon Stem, Vines, Lily Pad Sand, Sandstone, Sandstone Stairs, Sandstone Slab, Chiseled Sandstone, Smooth Sandstone, Glowstone, End Stone, Birch Wood, Birch Wood Planks, Birch Fence, Birch Fence Gate, Birch Wood Stairs, Birch Wood Slab, Stem and all-sided-inside-textured huge mushroom blocks, Bone Block, End Stone Bricksīed, Cobweb, All-sided-stem huge mushroom blocksīlock of Iron, Iron Door, Iron Trapdoor, Iron Bars, Brewing Stand, Anvil, Weighted Pressure Plate (Heavy) Glass, Powered Rail, Detector Rail, Torch, Redstone Wire, Ladders, Rails, Lever, Redstone Torch, Buttons, Tripwire Hook, Nether Portal (block), Cake, Redstone Repeater, Redstone Comparator, Glass Pane, Flower Pot, Redstone Lamp, Barrier, Mob heads, End Rod, Structure Void, Shulker Boxes (all colors), Air, unexplored areas Each base color below is associated with four map colors - to get the first map color ID for a base color, multiply the base color ID by 4. Each material has a base color which is multiplied by 180, 220 or 255, and then divided by 255 to make the map color. Maps use a color table to store the colors efficiently by ID.īlocks are colored according to their material. It is stored as a raw (uncompressed) NBT file. This file keeps track of the latest map added. When this structure is loaded, Colors array is transformed to standard dimension (if it's necessary) and then structure is saved with standard height and width. Color can be accessed via the following method: colorID = Colors, where (widthOffset=0, heightOffset=0) is left upper point. colors: Width * Height array of color values ( 16384 entries for a default 128x128 map).

zCenter: Center of map according to real world by Z.xCenter: Center of map according to real world by X.0 will make the dot instead disappear when the player is farther than this distance. unlimitedTracking: 1 (default) allows the player position indicator to show as a smaller dot on the map's edge when the player is farther than 320 * (scale+1) blocks from the map's center.0 indicates that the position arrow should never be shown. trackingPosition: 1 (default) indicates that a positional arrow should be shown when the map is near its center coords.dimension: 0 = The Overworld, -1 = The Nether, 1 = The End, any other value = map is a static image with no player pin.scale: How zoomed in the map is (it is in 2 scale blocks square per pixel, even for 0, where the map will be 1:1).
